AI Insights · Timothy · October 2022
Top 5 Dinosaur Games Performance in Oceania Q3 2022
Explore the performance of the top five dinosaur games on a unified platform in Oceania during Q3 2022. Metrics include weekly downloads, revenue, and active users.
In Q3 2022, the top five dinosaur games in Oceania showcased varied performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at their trends:
Merge & Fight - Dinosaur Game by HOMA GAMES saw a fluctuating trend in weekly downloads, starting at around 5.4K in late June and gradually declining to approximately 2.7K by the end of September. Weekly revenue peaked at $87 in early August but dropped to as low as $8 in mid-September. Active user numbers also showed a decline, from nearly 14.5K in late June to around 10.9K by the end of the quarter.
Jurassic World™: The Game from Jam City, Inc. experienced a steady decrease in weekly downloads from 3.2K in late June to about 1.7K by the end of September. The game's weekly revenue peaked at around $23.7K in early July but saw a gradual decline to $11.6K by the end of the quarter. Active users started at 9.4K in late June and ended at approximately 7.6K.
Dino Domination by Yso Corp had an interesting start with weekly downloads peaking at 5.2K in late July but gradually decreasing to about 1.5K by the end of September. Active users followed a similar trend, starting at 3.9K in late July and ending at around 3.9K by the end of the quarter.
Jurassic World Alive, also from Jam City, Inc., showed a decline in weekly downloads from 3K in early July to about 1.5K by the end of September. The game's weekly revenue peaked at $20.5K in early August but decreased to $13.2K by the end of the quarter. Active users started at 6.2K in late June and ended at around 4.8K.
Hyper Evolution from SayGames LTD had a consistent decline in weekly downloads, starting at approximately 2K in late June and dropping to about 884 by the end of September. Weekly revenue saw a peak of $52 in early July but decreased to $13 by the end of the quarter. Active users started at 10.4K in late June and dropped to around 8.2K by the end of September.
For more detailed insights and data, visit Sensor Tower.